Playstyle
49 games
Playstyle radar
49 gamesCompared with Diamond mid laners, blended with Diamond players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
42
of 100
Damage
Damage per minute and share of the team's damage
43
of 100
Farming
CS pace, gold income and early-lane farm
51
of 100
Vision
Vision score, control wards and ward clears
57
of 100
Objectives
Epic monsters, objective damage and plates
43
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
51
of 100
What to work on
49 gamesDamageStart here
Damage / min
806 vs 857 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Objectives
Objective damage / min
280 vs 312 typical
Hit the objective while the team holds the area instead of chasing.
Objectives
Epic monsters / game
0.7 vs 0.9 typical
Be at the dragon pit before it spawns, not after the fight is over.
Identity
All-Rounder
No axis stands out above the pack.
Among mid laners, vision leads at 59 of 100, built on 0.93 vision score a minute and 1.3 control wards a game. Aggression trails at 39, with 6% first blood rate.
Among mid laners
Diamond mid laners with above-median damage a minute win 58% of games; below it, 37%.
In your wins 816, in your losses 749 · 22W 27L
Diamond mid laners with above-median objective damage a minute win 71% of games; below it, 24%.
In your wins 536, in your losses 276 · 22W 27L
Diamond mid laners with above-median epic monsters a game win 75% of games; below it, 38%.
In your wins 1.5, in your losses 0.8 · 22W 27L