Playstyle radar
33 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
36
of 100
Damage
Damage per minute and share of the duo's damage
37
of 100
Frontline
Damage soaked and mitigated for the duo
49
of 100
Utility
Healing and shielding for the duo
32
of 100
Control
Crowd control uptime and immobilizations
39
of 100
Mechanics
Skillshots landed and dodged
27
of 100
What to work on
33 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
ControlStart here
CC seconds / min
1.4 vs 2.1 typical
Layer crowd control into the duo's damage windows to lock a round down.
Mechanics
Skillshots dodged / min
2.8 vs 3.5 typical
Keep moving between casts; a 2v2 punishes standing still.
Damage
Damage / min
1396 vs 1552 typical
Commit abilities early in the round instead of saving them; rounds are short.
Identity
Contender
No axis stands out above the field.
Among Arena players, frontline leads at 49 of 100, built on 2668 damage mitigated a minute and 11% damage taken share. Mechanics trails at 27, with 0.4 skillshots hit a minute.
Among Arena players
Arena players with above-median CC seconds a minute win 41% of games; below it, 26%.
In your wins 1.6, in your losses 1.3 · 14W 19L
Arena players with above-median skillshots dodged a minute win 41% of games; below it, 25%.
In your wins 2.8, in your losses 2.7 · 14W 19L
Arena players with above-median damage a minute win 56% of games; below it, 10%.
In your wins 1900, in your losses 1025 · 14W 19L