Playstyle
22 games
Playstyle radar
22 gamesRated against players in each role of all ranks, blended with players on the same champions.
Archetype
Carry
The team's damage runs through them.
Damage carries this profile at 97 of 100, built on 1248 damage a minute and 34% team damage share. Survivability trails at 63, with 11% time spent dead. For a Tryndamere player that is the expected shape: against other Tryndamere players, survivability sits above the median.
Traits
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
75
of 100
Damage
Damage per minute and share of the team's damage
97
of 100
Farming
CS pace, gold income and early-lane farm
74
of 100
Vision
Vision score, control wards and ward clears
70
of 100
Objectives
Epic monsters, objective damage and plates
85
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
63
of 100