Playstyle
60 games
Playstyle radar
60 gamesCompared with bot laners of all ranks, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
44
of 100
Damage
Damage per minute and share of the team's damage
44
of 100
Farming
CS pace, gold income and early-lane farm
39
of 100
Vision
Vision score, control wards and ward clears
44
of 100
Objectives
Epic monsters, objective damage and plates
43
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
60
of 100
last 60season126 games
What to work on
60 gamesFarmingStart here
CS / min
7.0 vs 7.7 typical
Catch the side wave between fights instead of standing in the river.
Objectives
Objective damage / min
263 vs 424 typical
Hit the objective while the team holds the area instead of chasing.
Farming
CS at 10 min
58.7 vs 66.2 typical
Match the enemy's CS in the first ten minutes before looking for plays.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among bot laners, survivability leads at 65 of 100, built on 0.18 deaths a minute and 9% time spent dead. Aggression trails at 38, with 0.6 solo kills a game.
Among bot laners
bot laners with above-median CS a minute win 59% of games; below it, 41%.
This season, in your wins 4.4, in your losses 4.8 · 61W 65L
bot laners with above-median objective damage a minute win 79% of games; below it, 21%.
This season, in your wins 337, in your losses 135 · 57W 63L
bot laners with above-median CS at 10 min win 56% of games; below it, 44%.
This season, in your wins 44.5, in your losses 46.4 · 61W 65L