Playstyle radar
54 gamesCompared with Diamond junglers, blended with Diamond players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
62
of 100
Damage
Damage per minute and share of the team's damage
56
of 100
Farming
CS pace, gold income and early-lane farm
62
of 100
Vision
Vision score, control wards and ward clears
75
of 100
Objectives
Epic monsters, objective damage and plates
57
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
95
of 100
What to work on
54 gamesAggressionStart here
First blood rate
2% vs 5% typical
Set up the early fight with the jungler instead of waiting for it to happen.
Not a priority
Strengths
Deaths / min
0.13 vs 0.22
100 of 100 against Diamond Rengar players, and it matters: the better half of Rengar junglers wins 73% of games, the other half 25%.
Time spent dead
7% vs 11%
97 of 100 against Diamond Rengar players, and it matters: the better half of Rengar junglers wins 69% of games, the other half 30%.
Gold / min
538 vs 478
93 of 100 against Diamond Rengar players, and it matters: the better half of Rengar junglers wins 71% of games, the other half 27%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among junglers, survivability leads at 94 of 100, built on 0.13 deaths a minute and 7% time spent dead. Objectives trails at 53, with 832 objective damage a minute. For a Rengar player that is the expected shape: against other Rengar players, objectives sits above the median.
Among junglers
Rengar junglers with above-median first blood rate win 61% of games; below it, 48%.
In your wins 3%, in your losses 4% · 29W 25L