Playstyle
28 games
Playstyle radar
28 gamesRated against Master+ players in each role, blended with players on the same champions.
Archetype
Carry
The team's damage runs through them.
Damage carries this profile at 69 of 100, built on 626 damage a minute and 16% team damage share. Aggression trails at 52, with 0.2 solo kills a game. That is the Enchanter trade: aggression is not where this class wins games.
Traits
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
52
of 100
Damage
Damage per minute and share of the team's damage
69
of 100
Utility
Healing, shielding, lockdown and saves for allies
66
of 100
Vision
Vision score, control wards and ward clears
55
of 100
Objectives
Epic monsters, objective damage and plates
64
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
57
of 100