Playstyle
60 games
Playstyle radar
60 gamesCompared with Diamond top laners, blended with Diamond players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
44
of 100
Damage
Damage per minute and share of the team's damage
51
of 100
Farming
CS pace, gold income and early-lane farm
43
of 100
Vision
Vision score, control wards and ward clears
27
of 100
Objectives
Epic monsters, objective damage and plates
46
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
28
of 100
What to work on
60 gamesSurvivabilityStart here
Deaths / min
0.28 vs 0.22 typical
Stay out of the fog when the enemy jungler is unseen.
Survivability
Time spent dead
15% vs 12% typical
Avoid the late death that costs a minute of the map when every second counts.
Vision
Vision score / min
0.55 vs 0.79 typical
Put a ward down on every back and sweep the river before objectives.
Strengths
First blood rate
20% vs 11%
71 of 100 against top laners, and it matters: the better half of Diamond top laners wins 54% of games, the other half 47%.
Identity
All-Rounder
No axis stands out above the pack.
Among top laners, damage leads at 52 of 100, built on 23% team damage share and 815 damage a minute. Vision trails at 26, with 0.60 vision score a minute.
Among top laners
Diamond top laners with fewer deaths a minute than the median win 65% of games; with more, 30%.
This season, in your wins 0.22, in your losses 0.31 · 30W 34L
Diamond top laners with less time spent dead than the median win 62% of games; with more, 33%.
This season, in your wins 12%, in your losses 16% · 30W 34L
Diamond top laners with above-median vision score a minute win 51% of games; below it, 44%.
This season, in your wins 0.66, in your losses 0.53 · 30W 34L