Playstyle
55 games
Playstyle radar
55 gamesCompared with Diamond top laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
42
of 100
Damage
Damage per minute and share of the team's damage
42
of 100
Farming
CS pace, gold income and early-lane farm
72
of 100
Vision
Vision score, control wards and ward clears
77
of 100
Objectives
Epic monsters, objective damage and plates
52
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
62
of 100
What to work on
55 gamesAggressionStart here
Kills / min
0.18 vs 0.20 typical
Convert the leads you build into kills on the map instead of resetting on them.
Aggression
First blood rate
3% vs 11% typical
Set up the early fight with the jungler instead of waiting for it to happen.
Strengths
Deaths / min
0.18 vs 0.22
76 of 100 against top laners, and it matters: the better half of Diamond top laners wins 65% of games, the other half 30%.
CS / min
7.8 vs 7.1
78 of 100 against top laners, and it matters: the better half of Diamond top laners wins 55% of games, the other half 40%.
CS at 10 min
82.2 vs 69.0
100 of 100 against top laners, and it matters: the better half of Diamond top laners wins 52% of games, the other half 44%.
Identity
Vision Keeper
Controls the map with wards and sweeps.
Among top laners, vision leads at 82 of 100, built on 1.15 vision score a minute and 1.6 control wards a game. Aggression trails at 41, with 3% first blood rate.
Among top laners
Diamond top laners with above-median kills a minute win 60% of games; below it, 35%.
In your wins 0.18, in your losses 0.16 · 27W 28L
Diamond top laners with above-median first blood rate win 54% of games; below it, 47%.
In your wins 0%, in your losses 6% · 14W 18L