Playstyle
10 games
Playstyle radar
10 gamesCompared with Platinum bot laners, blended with Platinum players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
63
of 100
Damage
Damage per minute and share of the team's damage
47
of 100
Farming
CS pace, gold income and early-lane farm
46
of 100
Vision
Vision score, control wards and ward clears
57
of 100
Objectives
Epic monsters, objective damage and plates
52
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
48
of 100
What to work on
10 gamesFarmingStart here
CS / min
7.0 vs 7.8 typical
Catch the side wave between fights instead of standing in the river.
Objectives
Epic monsters / game
0.8 vs 1.5 typical
Be at the dragon pit before it spawns, not after the fight is over.
Survivability
Deaths / min
0.24 vs 0.21 typical
Stay out of the fog when the enemy jungler is unseen.
Strengths
Kills / min
0.41 vs 0.24
100 of 100 against Platinum Jinx players, and it matters: the better half of Jinx bot laners wins 73% of games, the other half 32%.
Solo kills / game
1.6 vs 0.5
100 of 100 against Platinum Jinx players, and it matters: the better half of Jinx bot laners wins 60% of games, the other half 48%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among bot laners, aggression leads at 65 of 100, built on 0.33 kills a minute and 1.5 solo kills a game. Survivability trails at 47, with 10% time spent dead.
Among bot laners
Jinx bot laners with above-median CS a minute win 63% of games; below it, 41%.
Jinx bot laners with above-median epic monsters a game win 79% of games; below it, 32%.
Jinx bot laners with fewer deaths a minute than the median win 71% of games; with more, 33%.