Playstyle
29 games
Playstyle radar
29 gamesCompared with Emerald junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
53
of 100
Damage
Damage per minute and share of the team's damage
63
of 100
Farming
CS pace, gold income and early-lane farm
38
of 100
Vision
Vision score, control wards and ward clears
55
of 100
Objectives
Epic monsters, objective damage and plates
37
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
45
of 100
What to work on
29 gamesObjectivesStart here
Objective damage / min
710 vs 937 typical
Hit the objective while the team holds the area instead of chasing.
Objectives
Epic monsters / game
2.3 vs 2.8 typical
Be at the dragon pit before it spawns, not after the fight is over.
Survivability
Time spent dead
11% vs 10% typical
Avoid the late death that costs a minute of the map when every second counts.
Strengths
Damage / min
866 vs 703
81 of 100 against junglers, and it matters: the better half of Emerald junglers wins 58% of games, the other half 40%.
Team damage share
23% vs 19%
83 of 100 against junglers. Keep it; it is part of how the games get won.
Kill participation
55% vs 50%
75 of 100 against junglers. Keep it; it is part of how the games get won.
Identity
Carry
The team's damage runs through them.
Among junglers, damage leads at 70 of 100, built on 861 damage a minute and 23% team damage share. Objectives trails at 36, with 668 objective damage a minute.
Among junglers
Emerald junglers with above-median objective damage a minute win 79% of games; below it, 19%.
In your wins 1044, in your losses 439 · 11W 18L
Emerald junglers with above-median epic monsters a game win 83% of games; below it, 29%.
In your wins 3.4, in your losses 1.4 · 11W 18L
Emerald junglers with less time spent dead than the median win 69% of games; with more, 29%.
In your wins 10%, in your losses 12% · 11W 18L