Playstyle
50 games
Playstyle radar
50 gamesCompared with Master+ junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
52
of 100
Damage
Damage per minute and share of the team's damage
30
of 100
Farming
CS pace, gold income and early-lane farm
50
of 100
Vision
Vision score, control wards and ward clears
67
of 100
Objectives
Epic monsters, objective damage and plates
57
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
67
of 100
What to work on
50 gamesNothing stands out below the norm
Every rated stat sits at or above what is typical for Rammus players. The strengths below are where the margin is widest.
Not a priority
Strengths
Vision score / min
1.06 vs 0.83
77 of 100 against Rammus players, and it matters: the better half of Rammus junglers wins 57% of games, the other half 48%.
Control wards / game
4.2 vs 1.3
87 of 100 against Rammus players, and it matters: the better half of Rammus junglers wins 55% of games, the other half 51%.
First blood rate
16% vs 0%
78 of 100 against Rammus players, and it matters: the better half of Rammus junglers wins 57% of games, the other half 52%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among junglers, survivability leads at 75 of 100, built on 8% time spent dead and 0.17 deaths a minute. Damage trails at 19, with 13% team damage share. That is the Vanguard trade: damage is not where this class wins games.
Among junglers