Playstyle radar
60 gamesCompared with Master+ bot laners, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
39
of 100
Damage
Damage per minute and share of the team's damage
43
of 100
Farming
CS pace, gold income and early-lane farm
25
of 100
Vision
Vision score, control wards and ward clears
55
of 100
Objectives
Epic monsters, objective damage and plates
64
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
41
of 100
last 60season146 games
What to work on
60 gamesFarmingStart here
CS / min
7.4 vs 8.3 typical
Catch the side wave between fights instead of standing in the river.
Farming
CS at 10 min
62.3 vs 67.0 typical
Match the enemy's CS in the first ten minutes before looking for plays.
Survivability
Time spent dead
11% vs 10% typical
Avoid the late death that costs a minute of the map when every second counts.
Strengths
Epic monsters / game
2.3 vs 1.5
87 of 100 against Master+ Jinx players, and it matters: the better half of Jinx bot laners wins 79% of games, the other half 32%.
Identity
Objective Taker
Plays for dragons, towers and plates.
Among bot laners, objectives leads at 70 of 100, built on 1.9 epic monsters a game and 9.5 turret plates a game. Farming trails at 30, with 6.9 CS a minute.
Among bot laners
Jinx bot laners with above-median CS a minute win 63% of games; below it, 41%.
This season, in your wins 7.2, in your losses 6.5 · 74W 72L
Jinx bot laners with above-median CS at 10 min win 59% of games; below it, 45%.
This season, in your wins 60.4, in your losses 56.8 · 74W 72L
Jinx bot laners with less time spent dead than the median win 67% of games; with more, 37%.
This season, in your wins 9%, in your losses 12% · 74W 72L