Playstyle
12 games
Playstyle radar
12 gamesCompared with Gold top laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
52
of 100
Damage
Damage per minute and share of the team's damage
51
of 100
Farming
CS pace, gold income and early-lane farm
46
of 100
Vision
Vision score, control wards and ward clears
38
of 100
Objectives
Epic monsters, objective damage and plates
46
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
42
of 100
What to work on
12 gamesFarmingStart here
CS / min
7.2 vs 8.1 typical
Catch the side wave between fights instead of standing in the river.
Survivability
Time spent dead
14% vs 12% typical
Avoid the late death that costs a minute of the map when every second counts.
Survivability
Deaths / min
0.24 vs 0.21 typical
Stay out of the fog when the enemy jungler is unseen.
Not a priority
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among top laners, farming leads at 61 of 100, built on 71.5 CS at 10 min and 410 gold a minute. Vision trails at 40, with 0.0 control wards a game.
Among top laners
Illaoi top laners with above-median CS a minute win 59% of games; below it, 41%.
Illaoi top laners with less time spent dead than the median win 65% of games; with more, 35%.
Illaoi top laners with fewer deaths a minute than the median win 68% of games; with more, 32%.