Playstyle
60 games
Playstyle radar
60 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
49
of 100
Damage
Damage per minute and share of the duo's damage
68
of 100
Frontline
Damage soaked and mitigated for the duo
32
of 100
Utility
Healing and shielding for the duo
56
of 100
Control
Crowd control uptime and immobilizations
22
of 100
Mechanics
Skillshots landed and dodged
53
of 100
What to work on
60 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
ControlStart here
Immobilizations / game
18.5 vs 33.6 typical
Land the lockdown on the carry, not the frontliner.
Control
CC seconds / min
1.5 vs 2.1 typical
Layer crowd control into the duo's damage windows to lock a round down.
Frontline
Damage mitigated / min
2170 vs 2642 typical
Take the burst on your shields and resistances, not on your partner.
Identity
Carry
The duo's damage runs through them.
Among Arena players, damage leads at 68 of 100, built on 13% team damage share and 1818 damage a minute. Control trails at 22, with 18.5 immobilizations a game.
Among Arena players
Arena players with above-median immobilizations a game win 39% of games; below it, 28%.
This season, in your wins 20.1, in your losses 16.1 · 32W 30L
Arena players with above-median CC seconds a minute win 41% of games; below it, 26%.
This season, in your wins 1.7, in your losses 1.4 · 32W 30L
Arena players with above-median damage mitigated a minute win 49% of games; below it, 18%.
This season, in your wins 2587, in your losses 1623 · 32W 30L