Playstyle radar
55 gamesCompared with Master+ junglers, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
36
of 100
Damage
Damage per minute and share of the team's damage
30
of 100
Farming
CS pace, gold income and early-lane farm
24
of 100
Vision
Vision score, control wards and ward clears
53
of 100
Objectives
Epic monsters, objective damage and plates
32
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
58
of 100
What to work on
55 gamesFarmingStart here
CS / min
6.3 vs 7.1 typical
Catch the side wave between fights instead of standing in the river.
Objectives
Objective damage / min
704 vs 967 typical
Hit the objective while the team holds the area instead of chasing.
Damage
Damage / min
637 vs 720 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Not a priority
Identity
All-Rounder
No axis stands out above the pack.
Among junglers, survivability leads at 60 of 100, built on 0.18 deaths a minute and 10% time spent dead. Farming trails at 25, with 6.2 CS a minute.
Among junglers
Master+ junglers with above-median CS a minute win 70% of games; below it, 34%.
In your wins 6.3, in your losses 6.1 · 26W 29L
Master+ junglers with above-median objective damage a minute win 82% of games; below it, 22%.
In your wins 941, in your losses 370 · 26W 29L
Master+ junglers with above-median damage a minute win 63% of games; below it, 42%.
In your wins 661, in your losses 610 · 26W 29L