Playstyle
60 games
Playstyle radar
60 gamesCompared with Diamond junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
28
of 100
Damage
Damage per minute and share of the team's damage
37
of 100
Farming
CS pace, gold income and early-lane farm
30
of 100
Vision
Vision score, control wards and ward clears
51
of 100
Objectives
Epic monsters, objective damage and plates
21
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
33
of 100
What to work on
60 gamesObjectivesStart here
Epic monsters / game
1.8 vs 2.7 typical
Be at the dragon pit before it spawns, not after the fight is over.
Survivability
Deaths / min
0.24 vs 0.20 typical
Stay out of the fog when the enemy jungler is unseen.
Objectives
Objective damage / min
712 vs 925 typical
Hit the objective while the team holds the area instead of chasing.
Strengths
Wards cleared / game
6.6 vs 4.0
92 of 100 against junglers. Keep it; it is part of how the games get won.
Identity
All-Rounder
No axis stands out above the pack.
Among junglers, vision leads at 53 of 100, built on 5.2 wards cleared a game and 0.95 vision score a minute. Objectives trails at 19, with 544 objective damage a minute.
Among junglers
Diamond junglers with above-median epic monsters a game win 82% of games; below it, 28%.
This season, in your wins 2.6, in your losses 0.9 · 31W 47L
Diamond junglers with fewer deaths a minute than the median win 71% of games; with more, 24%.
This season, in your wins 0.18, in your losses 0.28 · 31W 47L
Diamond junglers with above-median objective damage a minute win 77% of games; below it, 18%.
In your wins 748, in your losses 431 · 20W 38L