Playstyle
60 games
Playstyle radar
60 gamesCompared with Master+ junglers, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
38
of 100
Damage
Damage per minute and share of the team's damage
37
of 100
Farming
CS pace, gold income and early-lane farm
42
of 100
Vision
Vision score, control wards and ward clears
25
of 100
Objectives
Epic monsters, objective damage and plates
44
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
61
of 100
last 60season288 games
What to work on
60 gamesVisionStart here
Vision score / min
0.70 vs 0.97 typical
Put a ward down on every back and sweep the river before objectives.
Damage
Damage / min
643 vs 720 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Aggression
Kills / min
0.23 vs 0.28 typical
Convert the leads you build into kills on the map instead of resetting on them.
Strengths
Deaths / min
0.17 vs 0.20
71 of 100 against junglers, and it matters: the better half of Master+ junglers wins 77% of games, the other half 27%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among junglers, survivability leads at 68 of 100, built on 0.17 deaths a minute and 9% time spent dead. Vision trails at 25, with 0.69 vision score a minute.
Among junglers
Master+ junglers with above-median vision score a minute win 57% of games; below it, 48%.
This season, in your wins 0.69, in your losses 0.68 · 145W 143L
Master+ junglers with above-median damage a minute win 63% of games; below it, 42%.
This season, in your wins 715, in your losses 610 · 145W 143L
Master+ junglers with above-median kills a minute win 69% of games; below it, 36%.
This season, in your wins 0.27, in your losses 0.18 · 145W 143L