Playstyle radar
49 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
34
of 100
Damage
Damage per minute and share of the duo's damage
34
of 100
Frontline
Damage soaked and mitigated for the duo
50
of 100
Utility
Healing and shielding for the duo
28
of 100
Control
Crowd control uptime and immobilizations
45
of 100
Mechanics
Skillshots landed and dodged
44
of 100
What to work on
49 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
DamageStart here
Damage / min
1369 vs 1552 typical
Commit abilities early in the round instead of saving them; rounds are short.
Damage
Team damage share
10% vs 11% typical
Add your damage to every trade your partner takes.
Control
CC seconds / min
1.8 vs 2.1 typical
Layer crowd control into the duo's damage windows to lock a round down.
Identity
Contender
No axis stands out above the field.
Among Arena players, frontline leads at 50 of 100, built on 11% damage taken share and 2525 damage mitigated a minute. Utility trails at 28, with 20 ally heal + shield a minute.
Among Arena players
Arena players with above-median damage a minute win 56% of games; below it, 10%.
In your wins 1753, in your losses 1029 · 23W 26L
Arena players with above-median team damage share win 41% of games; below it, 26%.
In your wins 9%, in your losses 10% · 23W 26L
Arena players with above-median CC seconds a minute win 41% of games; below it, 26%.
In your wins 2.1, in your losses 1.4 · 23W 26L