Playstyle
60 games
Playstyle radar
60 gamesRated against Master+ players in each role, blended with players on the same champions.
Archetype
Guardian
Keeps the team standing with heals and shields.
Utility carries this profile at 64 of 100, built on 350 ally heal + shield a minute and 350 heals + shields a minute. Aggression trails at 43, with 0.2 solo kills a game. That is the Enchanter trade: aggression is not where this class wins games.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
43
of 100
Damage
Damage per minute and share of the team's damage
51
of 100
Utility
Healing, shielding, lockdown and saves for allies
64
of 100
Vision
Vision score, control wards and ward clears
62
of 100
Objectives
Epic monsters, objective damage and plates
54
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
53
of 100