Playstyle radar
60 gamesCompared with Master+ junglers, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
35
of 100
Damage
Damage per minute and share of the team's damage
17
of 100
Farming
CS pace, gold income and early-lane farm
50
of 100
Vision
Vision score, control wards and ward clears
65
of 100
Objectives
Epic monsters, objective damage and plates
60
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
48
of 100
What to work on
60 gamesDamageStart here
Damage / min
612 vs 720 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Not a priority
Strengths
Epic monsters / game
3.5 vs 2.8
91 of 100 against junglers, and it matters: the better half of Master+ junglers wins 85% of games, the other half 34%.
Objective damage / min
1124 vs 967
75 of 100 against junglers, and it matters: the better half of Master+ junglers wins 82% of games, the other half 22%.
First blood rate
14% vs 7%
76 of 100 against junglers, and it matters: the better half of Master+ junglers wins 60% of games, the other half 52%.
Identity
Vision Keeper
Controls the map with wards and sweeps.
Among junglers, vision leads at 66 of 100, built on 2.9 control wards a game and 4.8 wards cleared a game. Damage trails at 19, with 604 damage a minute.
Among junglers
Master+ junglers with above-median damage a minute win 63% of games; below it, 42%.
This season, in your wins 689, in your losses 534 · 41W 44L