Playstyle radar
60 gamesCompared with Master+ mid laners, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
30
of 100
Damage
Damage per minute and share of the team's damage
53
of 100
Farming
CS pace, gold income and early-lane farm
34
of 100
Vision
Vision score, control wards and ward clears
48
of 100
Objectives
Epic monsters, objective damage and plates
47
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
45
of 100
last 60season191 games
What to work on
60 gamesFarmingStart here
Gold / min
383 vs 424 typical
Take plates and camps when the lane is pushed instead of waiting for the next fight.
Farming
CS at 10 min
71.9 vs 82.4 typical
Match the enemy's CS in the first ten minutes before looking for plays.
Aggression
Kills / min
0.18 vs 0.24 typical
Convert the leads you build into kills on the map instead of resetting on them.
Not a priority
Strengths
Vision score / min
1.03 vs 0.78
81 of 100 against Master+ Vel'Koz players, and it matters: the better half of Vel'Koz mid laners wins 53% of games, the other half 48%.
Identity
Carry
The team's damage runs through them.
Among mid laners, damage leads at 69 of 100, built on 914 damage a minute and 25% team damage share. Aggression trails at 32, with 0.18 kills a minute.
Among mid laners
Vel'Koz mid laners with above-median gold a minute win 68% of games; below it, 33%.
This season, in your wins 423, in your losses 369 · 93W 98L
Vel'Koz mid laners with above-median CS at 10 min win 55% of games; below it, 47%.
This season, in your wins 73.5, in your losses 73.0 · 93W 98L
Vel'Koz mid laners with above-median kills a minute win 65% of games; below it, 37%.
This season, in your wins 0.24, in your losses 0.14 · 93W 98L