Playstyle radar
46 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
40
of 100
Damage
Damage per minute and share of the duo's damage
68
of 100
Frontline
Damage soaked and mitigated for the duo
54
of 100
Utility
Healing and shielding for the duo
53
of 100
Control
Crowd control uptime and immobilizations
42
of 100
Mechanics
Skillshots landed and dodged
45
of 100
What to work on
46 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
ControlStart here
Immobilizations / game
28.6 vs 33.6 typical
Land the lockdown on the carry, not the frontliner.
Strengths
Team damage share
13% vs 11%
76 of 100 against Arena players, and it matters: the better half of Arena players wins 41% of games, the other half 26%.
Identity
Carry
The duo's damage runs through them.
Among Arena players, damage leads at 68 of 100, built on 13% team damage share and 1735 damage a minute. Placement trails at 40, with 3.7 average placement.
Among Arena players
Arena players with above-median immobilizations a game win 39% of games; below it, 28%.
In your wins 38.2, in your losses 22.9 · 17W 29L