Playstyle
14 games
Playstyle radar
14 gamesCompared with Diamond bot laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
45
of 100
Damage
Damage per minute and share of the team's damage
46
of 100
Farming
CS pace, gold income and early-lane farm
37
of 100
Vision
Vision score, control wards and ward clears
26
of 100
Objectives
Epic monsters, objective damage and plates
39
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
40
of 100
What to work on
14 gamesFarmingStart here
CS / min
7.2 vs 7.7 typical
Catch the side wave between fights instead of standing in the river.
Survivability
Time spent dead
12% vs 10% typical
Avoid the late death that costs a minute of the map when every second counts.
Vision
Vision score / min
0.46 vs 0.67 typical
Put a ward down on every back and sweep the river before objectives.
Strengths
Kills / min
0.33 vs 0.27
71 of 100 against bot laners, and it matters: the better half of Diamond bot laners wins 65% of games, the other half 30%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among bot laners, damage leads at 50 of 100, built on 891 damage a minute and 23% team damage share. Vision trails at 24, with 0.50 vision score a minute.
Among bot laners
Diamond bot laners with above-median CS a minute win 56% of games; below it, 39%.
Diamond bot laners with less time spent dead than the median win 63% of games; with more, 33%.
Diamond bot laners with above-median vision score a minute win 51% of games; below it, 44%.