Playstyle
60 games
Playstyle radar
60 gamesCompared with Diamond mid laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
33
of 100
Damage
Damage per minute and share of the team's damage
25
of 100
Farming
CS pace, gold income and early-lane farm
28
of 100
Vision
Vision score, control wards and ward clears
39
of 100
Objectives
Epic monsters, objective damage and plates
52
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
56
of 100
last 60season95 games
What to work on
60 gamesDamageStart here
Damage / min
696 vs 860 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Farming
CS / min
6.5 vs 7.2 typical
Catch the side wave between fights instead of standing in the river.
Farming
CS at 10 min
66.8 vs 74.3 typical
Match the enemy's CS in the first ten minutes before looking for plays.
Not a priority
Identity
All-Rounder
No axis stands out above the pack.
Among mid laners, survivability leads at 58 of 100, built on 10% time spent dead and 0.21 deaths a minute. Damage trails at 24, with 19% team damage share.
Among mid laners
Diamond mid laners with above-median damage a minute win 58% of games; below it, 37%.
This season, in your wins 685, in your losses 634 · 44W 51L
Diamond mid laners with above-median CS a minute win 53% of games; below it, 42%.
This season, in your wins 5.6, in your losses 6.5 · 44W 51L
Diamond mid laners with above-median CS at 10 min win 52% of games; below it, 44%.
This season, in your wins 58.8, in your losses 65.2 · 44W 51L