Playstyle
19 games
Playstyle radar
19 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
64
of 100
Damage
Damage per minute and share of the duo's damage
63
of 100
Frontline
Damage soaked and mitigated for the duo
76
of 100
Utility
Healing and shielding for the duo
100
of 100
Control
Crowd control uptime and immobilizations
52
of 100
Mechanics
Skillshots landed and dodged
57
of 100
What to work on
19 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
Nothing stands out below the norm
Every rated stat sits at or above what is typical for Arena players. The strengths below are where the margin is widest.
Strengths
Damage mitigated / min
4138 vs 2642
82 of 100 against Arena players, and it matters: the better half of Arena players wins 49% of games, the other half 18%.
Top-2 rate
47% vs 33%
71 of 100 against Arena players. Keep it; it is part of how the games get won.
Ally heal + shield / min
329 vs 51
100 of 100 against Arena players, and it matters: the better half of Arena players wins 37% of games, the other half 32%.
Identity
Guardian
Keeps the duo standing with heals and shields.
Among Arena players, utility leads at 100 of 100, built on 329 ally heal + shield a minute and 329 heals + shields a minute. Control trails at 52, with 2.1 CC seconds a minute.
Among Arena players