Playstyle
15 games
Playstyle radar
15 gamesCompared with Gold top laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
39
of 100
Damage
Damage per minute and share of the team's damage
34
of 100
Farming
CS pace, gold income and early-lane farm
27
of 100
Vision
Vision score, control wards and ward clears
46
of 100
Objectives
Epic monsters, objective damage and plates
51
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
48
of 100
What to work on
15 gamesFarmingStart here
CS / min
5.2 vs 6.7 typical
Catch the side wave between fights instead of standing in the river.
Damage
Damage / min
659 vs 830 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Farming
Gold / min
344 vs 407 typical
Take plates and camps when the lane is pushed instead of waiting for the next fight.
Not a priority
Strengths
Epic monsters / game
1.2 vs 0.8
74 of 100 against top laners, and it matters: the better half of Gold top laners wins 68% of games, the other half 32%.
Vision score / min
0.91 vs 0.78
71 of 100 against top laners, and it matters: the better half of Gold top laners wins 53% of games, the other half 46%.
Identity
All-Rounder
No axis stands out above the pack.
Among top laners, vision leads at 51 of 100, built on 1.20 vision score a minute and 3.3 wards cleared a game. Farming trails at 28, with 4.5 CS a minute.
Among top laners
Gold top laners with above-median CS a minute win 57% of games; below it, 42%.
Gold top laners with above-median damage a minute win 59% of games; below it, 40%.
Gold top laners with above-median gold a minute win 67% of games; below it, 32%.