Playstyle
15 games
Playstyle radar
15 gamesCompared with Master+ bot laners, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
43
of 100
Damage
Damage per minute and share of the team's damage
69
of 100
Farming
CS pace, gold income and early-lane farm
45
of 100
Vision
Vision score, control wards and ward clears
34
of 100
Objectives
Epic monsters, objective damage and plates
49
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
45
of 100
What to work on
15 gamesSurvivabilityStart here
Time spent dead
12% vs 10% typical
Avoid the late death that costs a minute of the map when every second counts.
Survivability
Deaths / min
0.25 vs 0.22 typical
Stay out of the fog when the enemy jungler is unseen.
Vision
Vision score / min
0.59 vs 0.69 typical
Put a ward down on every back and sweep the river before objectives.
Strengths
Turret plates / game
13.1 vs 9.3
100 of 100 against bot laners, and it matters: the better half of Master+ bot laners wins 83% of games, the other half 26%.
Damage / min
1092 vs 873
94 of 100 against bot laners, and it matters: the better half of Master+ bot laners wins 65% of games, the other half 39%.
Objective damage / min
650 vs 473
93 of 100 against bot laners, and it matters: the better half of Master+ bot laners wins 81% of games, the other half 23%.
Identity
Carry
The team's damage runs through them.
Among bot laners, damage leads at 70 of 100, built on 28% team damage share and 961 damage a minute. Vision trails at 35, with 0.63 vision score a minute.
Among bot laners
Master+ bot laners with less time spent dead than the median win 68% of games; with more, 36%.
Master+ bot laners with fewer deaths a minute than the median win 72% of games; with more, 33%.
Master+ bot laners with above-median vision score a minute win 56% of games; below it, 49%.