Playstyle
16 games
Playstyle radar
16 gamesCompared with Emerald bot laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
65
of 100
Damage
Damage per minute and share of the team's damage
78
of 100
Farming
CS pace, gold income and early-lane farm
63
of 100
Vision
Vision score, control wards and ward clears
43
of 100
Objectives
Epic monsters, objective damage and plates
60
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
48
of 100
What to work on
16 gamesVisionStart here
Wards cleared / game
4.0 vs 5.2 typical
Sweep the enemy wards around the objective before it spawns.
Vision
Control wards / game
0.1 vs 0.2 typical
Buy a control ward on most backs and place it where the next fight happens.
Strengths
Turret plates / game
14.0 vs 9.8
92 of 100 against Zeri players, and it matters: the better half of Zeri bot laners wins 83% of games, the other half 23%.
Damage / min
1223 vs 931
86 of 100 against Zeri players, and it matters: the better half of Zeri bot laners wins 67% of games, the other half 35%.
Kills / min
0.40 vs 0.29
82 of 100 against Zeri players, and it matters: the better half of Zeri bot laners wins 73% of games, the other half 29%.
Identity
Carry
The team's damage runs through them.
Among bot laners, damage leads at 81 of 100, built on 30% team damage share and 1040 damage a minute. Survivability trails at 50, with 11% time spent dead. For a Zeri player that is the expected shape: against other Zeri players, survivability sits near the median.
Among bot laners
Zeri bot laners with above-median wards cleared a game win 57% of games; below it, 46%.
Zeri bot laners with above-median control wards a game win 58% of games; below it, 49%.