Playstyle
60 games
Playstyle radar
60 gamesCompared with Master+ junglers, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
56
of 100
Damage
Damage per minute and share of the team's damage
52
of 100
Farming
CS pace, gold income and early-lane farm
50
of 100
Vision
Vision score, control wards and ward clears
45
of 100
Objectives
Epic monsters, objective damage and plates
45
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
45
of 100
last 60season171 games
What to work on
60 gamesFarmingStart here
CS / min
7.7 vs 8.2 typical
Catch the side wave between fights instead of standing in the river.
Aggression
Solo kills / game
0.9 vs 1.3 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Strengths
Kill participation
60% vs 53%
85 of 100 against Master+ Hecarim players, and it matters: the better half of Hecarim junglers wins 53% of games, the other half 48%.
Wards cleared / game
3.3 vs 2.2
76 of 100 against Master+ Hecarim players. Keep it; it is part of how the games get won.
Identity
Farm Focused
Builds leads through gold and CS.
Among junglers, farming leads at 64 of 100, built on 9.0 CS at 10 min and 7.4 CS a minute. Vision trails at 34, with 0.86 vision score a minute. For a Hecarim player that is the expected shape: against other Hecarim players, vision sits near the median.
Among junglers
Hecarim junglers with above-median CS a minute win 73% of games; below it, 28%.
This season, in your wins 8.1, in your losses 7.1 · 86W 85L
Hecarim junglers with above-median solo kills a game win 63% of games; below it, 43%.
This season, in your wins 1.1, in your losses 0.9 · 86W 85L