Playstyle
34 games
Playstyle radar
34 gamesCompared with top laners of all ranks, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
48
of 100
Damage
Damage per minute and share of the team's damage
53
of 100
Farming
CS pace, gold income and early-lane farm
40
of 100
Vision
Vision score, control wards and ward clears
51
of 100
Objectives
Epic monsters, objective damage and plates
66
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
48
of 100
What to work on
34 gamesAggressionStart here
Solo kills / game
1.4 vs 2.2 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Farming
CS / min
6.7 vs 7.1 typical
Catch the side wave between fights instead of standing in the river.
Vision
Control wards / game
0.1 vs 0.2 typical
Buy a control ward on most backs and place it where the next fight happens.
Strengths
Epic monsters / game
1.6 vs 0.7
100 of 100 against Zaahen players, and it matters: the better half of Zaahen top laners wins 70% of games, the other half 34%.
Kill participation
43% vs 35%
87 of 100 against Zaahen players, and it matters: the better half of Zaahen top laners wins 55% of games, the other half 46%.
Wards cleared / game
3.3 vs 1.8
90 of 100 against Zaahen players, and it matters: the better half of Zaahen top laners wins 55% of games, the other half 47%.
Identity
Objective Taker
Plays for dragons, towers and plates.
Among top laners, objectives leads at 68 of 100, built on 1.6 epic monsters a game and 9.6 turret plates a game. Farming trails at 39, with 6.3 CS a minute.
Among top laners
Zaahen top laners with above-median solo kills a game win 65% of games; below it, 43%.
In your wins 1.4, in your losses 0.9 · 20W 14L
Zaahen top laners with above-median CS a minute win 59% of games; below it, 42%.
In your wins 6.2, in your losses 6.6 · 20W 14L
Zaahen top laners with above-median control wards a game win 55% of games; below it, 49%.
In your wins 0.7, in your losses 0.1 · 20W 14L