Playstyle radar
21 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
43
of 100
Damage
Damage per minute and share of the duo's damage
8
of 100
Frontline
Damage soaked and mitigated for the duo
57
of 100
Utility
Healing and shielding for the duo
99
of 100
Control
Crowd control uptime and immobilizations
80
of 100
Mechanics
Skillshots landed and dodged
59
of 100
What to work on
21 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
DamageStart here
Damage / min
986 vs 1552 typical
Commit abilities early in the round instead of saving them; rounds are short.
Damage
Team damage share
8% vs 11% typical
Add your damage to every trade your partner takes.
Mechanics
Skillshots hit / min
0.5 vs 0.7 typical
Skillshots hit decide 2v2s; throw them where the enemy has to walk.
Strengths
Skillshots dodged / min
6.1 vs 3.5
90 of 100 against Arena players, and it matters: the better half of Arena players wins 41% of games, the other half 25%.
CC seconds / min
3.3 vs 2.1
85 of 100 against Arena players, and it matters: the better half of Arena players wins 41% of games, the other half 26%.
Immobilizations / game
51.1 vs 33.6
75 of 100 against Arena players, and it matters: the better half of Arena players wins 39% of games, the other half 28%.
Identity
Guardian
Keeps the duo standing with heals and shields.
Among Arena players, utility leads at 99 of 100, built on 324 ally heal + shield a minute and 324 heals + shields a minute. Damage trails at 8, with 986 damage a minute.
Among Arena players
Arena players with above-median damage a minute win 56% of games; below it, 10%.
Arena players with above-median team damage share win 41% of games; below it, 26%.
Arena players with above-median skillshots hit a minute win 38% of games; below it, 29%.