Playstyle radar
60 gamesCompared with Diamond junglers, blended with Diamond players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
59
of 100
Damage
Damage per minute and share of the team's damage
58
of 100
Farming
CS pace, gold income and early-lane farm
64
of 100
Vision
Vision score, control wards and ward clears
31
of 100
Objectives
Epic monsters, objective damage and plates
35
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
62
of 100
last 60season219 games
What to work on
60 gamesObjectivesStart here
Objective damage / min
727 vs 930 typical
Hit the objective while the team holds the area instead of chasing.
Vision
Vision score / min
0.73 vs 0.93 typical
Put a ward down on every back and sweep the river before objectives.
Objectives
Epic monsters / game
2.4 vs 2.8 typical
Be at the dragon pit before it spawns, not after the fight is over.
Not a priority
Strengths
Kills / min
0.32 vs 0.26
71 of 100 against junglers, and it matters: the better half of Diamond junglers wins 62% of games, the other half 33%.
Kill participation
57% vs 51%
83 of 100 against junglers. Keep it; it is part of how the games get won.
Identity
All-Rounder
No axis stands out above the pack.
Among junglers, survivability leads at 62 of 100, built on 0.18 deaths a minute and 10% time spent dead. Objectives trails at 32, with 635 objective damage a minute.
Among junglers
Diamond junglers with above-median objective damage a minute win 77% of games; below it, 18%.
This season, in your wins 859, in your losses 396 · 99W 119L
Diamond junglers with above-median vision score a minute win 52% of games; below it, 43%.
This season, in your wins 0.90, in your losses 0.78 · 99W 120L
Diamond junglers with above-median epic monsters a game win 82% of games; below it, 28%.
This season, in your wins 2.6, in your losses 1.2 · 99W 120L