Playstyle radar
60 gamesCompared with Master+ junglers, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
58
of 100
Damage
Damage per minute and share of the team's damage
60
of 100
Farming
CS pace, gold income and early-lane farm
44
of 100
Vision
Vision score, control wards and ward clears
35
of 100
Objectives
Epic monsters, objective damage and plates
50
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
24
of 100
last 60season221 games
What to work on
60 gamesSurvivabilityStart here
Deaths / min
0.24 vs 0.20 typical
Stay out of the fog when the enemy jungler is unseen.
Survivability
Time spent dead
12% vs 10% typical
Avoid the late death that costs a minute of the map when every second counts.
Farming
CS / min
7.5 vs 7.9 typical
Catch the side wave between fights instead of standing in the river.
Not a priority
Strengths
Turret plates / game
6.3 vs 4.0
87 of 100 against Master+ Talon players, and it matters: the better half of Talon junglers wins 77% of games, the other half 30%.
CS at 10 min
8.0 vs 3.2
100 of 100 against Master+ Talon players. Keep it; it is part of how the games get won.
Identity
Carry
The team's damage runs through them.
Among junglers, damage leads at 70 of 100, built on 830 damage a minute and 21% team damage share. Survivability trails at 23, with 0.25 deaths a minute. That is the Assassin trade: survivability is not where this class wins games.
Among junglers
Talon junglers with fewer deaths a minute than the median win 74% of games; with more, 27%.
This season, in your wins 0.19, in your losses 0.32 · 106W 115L
Talon junglers with less time spent dead than the median win 70% of games; with more, 31%.
This season, in your wins 10%, in your losses 16% · 102W 111L
Talon junglers with above-median CS a minute win 71% of games; below it, 30%.
This season, in your wins 7.4, in your losses 6.3 · 106W 115L