Playstyle
31 games
Playstyle radar
31 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
52
of 100
Damage
Damage per minute and share of the duo's damage
60
of 100
Frontline
Damage soaked and mitigated for the duo
62
of 100
Utility
Healing and shielding for the duo
39
of 100
Control
Crowd control uptime and immobilizations
42
of 100
Mechanics
Skillshots landed and dodged
51
of 100
What to work on
31 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
ControlStart here
CC seconds / min
1.8 vs 2.1 typical
Layer crowd control into the duo's damage windows to lock a round down.
Mechanics
Skillshots hit / min
0.6 vs 0.7 typical
Skillshots hit decide 2v2s; throw them where the enemy has to walk.
Utility
Ally heal + shield / min
36 vs 51 typical
Time shields and heals to the opponent's burst, not before it.
Identity
Juggernaut
Takes the hits and keeps swinging.
Among Arena players, frontline leads at 62 of 100, built on 3230 damage mitigated a minute and 12% damage taken share. Utility trails at 39, with 36 ally heal + shield a minute.
Among Arena players
Arena players with above-median CC seconds a minute win 41% of games; below it, 26%.
In your wins 2.4, in your losses 1.2 · 16W 15L
Arena players with above-median skillshots hit a minute win 38% of games; below it, 29%.
In your wins 0.9, in your losses 0.2 · 16W 15L
Arena players with above-median ally heal + shield a minute win 37% of games; below it, 32%.
In your wins 51, in your losses 20 · 16W 15L