Playstyle
15 games
Playstyle radar
15 gamesCompared with Emerald junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
40
of 100
Damage
Damage per minute and share of the team's damage
42
of 100
Farming
CS pace, gold income and early-lane farm
53
of 100
Vision
Vision score, control wards and ward clears
70
of 100
Objectives
Epic monsters, objective damage and plates
46
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
81
of 100
What to work on
15 gamesObjectivesStart here
Epic monsters / game
2.0 vs 2.8 typical
Be at the dragon pit before it spawns, not after the fight is over.
Aggression
Solo kills / game
0.5 vs 1.3 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Aggression
First blood rate
0% vs 6% typical
Set up the early fight with the jungler instead of waiting for it to happen.
Strengths
Time spent dead
9.7% vs 10.2%
85 of 100 against junglers, and it matters: the better half of Emerald junglers wins 69% of games, the other half 29%.
Deaths / min
0.21 vs 0.20
82 of 100 against junglers, and it matters: the better half of Emerald junglers wins 73% of games, the other half 26%.
Vision score / min
0.99 vs 0.94
85 of 100 against junglers, and it matters: the better half of Emerald junglers wins 54% of games, the other half 44%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among junglers, survivability leads at 83 of 100, built on 7% time spent dead and 0.14 deaths a minute. Damage trails at 37, with 18% team damage share.
Among junglers
Emerald junglers with above-median epic monsters a game win 83% of games; below it, 29%.
Emerald junglers with above-median solo kills a game win 58% of games; below it, 44%.
Emerald junglers with above-median first blood rate win 56% of games; below it, 48%.