Playstyle
34 games
Playstyle radar
34 gamesCompared with Diamond junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
48
of 100
Damage
Damage per minute and share of the team's damage
54
of 100
Farming
CS pace, gold income and early-lane farm
46
of 100
Vision
Vision score, control wards and ward clears
22
of 100
Objectives
Epic monsters, objective damage and plates
62
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
64
of 100
What to work on
34 gamesVisionStart here
Vision score / min
0.70 vs 0.93 typical
Put a ward down on every back and sweep the river before objectives.
Aggression
Solo kills / game
0.8 vs 1.2 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Not a priority
Strengths
Objective damage / min
1371 vs 925
100 of 100 against junglers, and it matters: the better half of Diamond junglers wins 77% of games, the other half 18%.
Turret plates / game
7.0 vs 4.2
97 of 100 against junglers, and it matters: the better half of Diamond junglers wins 76% of games, the other half 24%.
Deaths / min
0.16 vs 0.20
82 of 100 against junglers, and it matters: the better half of Diamond junglers wins 71% of games, the other half 24%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among junglers, survivability leads at 66 of 100, built on 0.18 deaths a minute and 9% time spent dead. Vision trails at 23, with 0.3 control wards a game.
Among junglers
Diamond junglers with above-median vision score a minute win 52% of games; below it, 43%.
In your wins 0.85, in your losses 0.73 · 20W 14L
Diamond junglers with above-median solo kills a game win 57% of games; below it, 43%.
In your wins 0.8, in your losses 0.6 · 20W 14L