Playstyle radar
10 gamesCompared with Diamond bot laners, blended with Diamond players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
32
of 100
Damage
Damage per minute and share of the team's damage
52
of 100
Farming
CS pace, gold income and early-lane farm
54
of 100
Vision
Vision score, control wards and ward clears
38
of 100
Objectives
Epic monsters, objective damage and plates
27
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
44
of 100
What to work on
10 gamesObjectivesStart here
Epic monsters / game
0.6 vs 1.4 typical
Be at the dragon pit before it spawns, not after the fight is over.
Vision
Wards cleared / game
1.2 vs 2.9 typical
Sweep the enemy wards around the objective before it spawns.
Objectives
Objective damage / min
381 vs 465 typical
Hit the objective while the team holds the area instead of chasing.
Strengths
CS / min
8.4 vs 7.7
82 of 100 against bot laners, and it matters: the better half of Diamond bot laners wins 56% of games, the other half 39%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among bot laners, farming leads at 60 of 100, built on 5.9 CS a minute and 46.6 CS at 10 min. Objectives trails at 28, with 5.5 turret plates a game.
Among bot laners
Diamond bot laners with above-median epic monsters a game win 75% of games; below it, 29%.
Diamond bot laners with above-median wards cleared a game win 52% of games; below it, 44%.
Diamond bot laners with above-median objective damage a minute win 77% of games; below it, 18%.