Playstyle
54 games
Playstyle radar
54 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
65
of 100
Damage
Damage per minute and share of the duo's damage
64
of 100
Frontline
Damage soaked and mitigated for the duo
49
of 100
Utility
Healing and shielding for the duo
24
of 100
Control
Crowd control uptime and immobilizations
23
of 100
Mechanics
Skillshots landed and dodged
44
of 100
What to work on
54 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
ControlStart here
CC seconds / min
1.4 vs 2.1 typical
Layer crowd control into the duo's damage windows to lock a round down.
Control
Immobilizations / game
20.5 vs 33.6 typical
Land the lockdown on the carry, not the frontliner.
Utility
Ally heal + shield / min
13 vs 51 typical
Time shields and heals to the opponent's burst, not before it.
Identity
Finisher
Turns lobbies into podium finishes.
Among Arena players, placement leads at 65 of 100, built on 44% top-2 rate and 3.2 average placement. Control trails at 23, with 1.4 CC seconds a minute.
Among Arena players
Arena players with above-median CC seconds a minute win 41% of games; below it, 26%.
In your wins 1.6, in your losses 1.2 · 33W 21L
Arena players with above-median immobilizations a game win 39% of games; below it, 28%.
In your wins 22.7, in your losses 17.1 · 33W 21L
Arena players with above-median ally heal + shield a minute win 37% of games; below it, 32%.
In your wins 21, in your losses 2 · 33W 21L