Playstyle
60 games
Playstyle radar
60 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
77
of 100
Damage
Damage per minute and share of the duo's damage
60
of 100
Frontline
Damage soaked and mitigated for the duo
58
of 100
Utility
Healing and shielding for the duo
94
of 100
Control
Crowd control uptime and immobilizations
55
of 100
Mechanics
Skillshots landed and dodged
74
of 100
last 60season95 games
What to work on
60 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
Nothing stands out below the norm
Every rated stat sits at or above what is typical for Arena players. The strengths below are where the margin is widest.
Strengths
Average placement
2.8 vs 3.5
82 of 100 against Arena players. Keep it; it is part of how the games get won.
Skillshots hit / min
1.5 vs 0.7
84 of 100 against Arena players, and it matters: the better half of Arena players wins 38% of games, the other half 29%.
Ally heal + shield / min
294 vs 51
94 of 100 against Arena players, and it matters: the better half of Arena players wins 37% of games, the other half 32%.
Identity
Guardian
Keeps the duo standing with heals and shields.
Among Arena players, utility leads at 94 of 100, built on 294 ally heal + shield a minute and 294 heals + shields a minute. Control trails at 55, with 2.2 CC seconds a minute.
Among Arena players