Playstyle
18 games
Playstyle radar
18 gamesRated against players in each role of all ranks, blended with players on the same champions.
Archetype
Carry
The team's damage runs through them.
Damage carries this profile at 93 of 100, built on 1087 damage a minute and 30% team damage share. Objectives trails at 62, with 0.7 epic monsters a game. For a Urgot player that is the expected shape: against other Urgot players, objectives sits above the median.
Traits
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
92
of 100
Damage
Damage per minute and share of the team's damage
93
of 100
Farming
CS pace, gold income and early-lane farm
77
of 100
Vision
Vision score, control wards and ward clears
62
of 100
Objectives
Epic monsters, objective damage and plates
62
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
87
of 100