Playstyle radar
17 gamesCompared with Gold bot laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
51
of 100
Damage
Damage per minute and share of the team's damage
45
of 100
Farming
CS pace, gold income and early-lane farm
33
of 100
Vision
Vision score, control wards and ward clears
40
of 100
Objectives
Epic monsters, objective damage and plates
55
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
49
of 100
What to work on
17 gamesFarmingStart here
CS / min
6.4 vs 7.4 typical
Catch the side wave between fights instead of standing in the river.
Farming
CS at 10 min
54.5 vs 60.9 typical
Match the enemy's CS in the first ten minutes before looking for plays.
Vision
Wards cleared / game
1.0 vs 2.5 typical
Sweep the enemy wards around the objective before it spawns.
Strengths
Time spent dead
6% vs 9%
83 of 100 against bot laners, and it matters: the better half of Gold bot laners wins 64% of games, the other half 36%.
Deaths / min
0.14 vs 0.19
81 of 100 against bot laners, and it matters: the better half of Gold bot laners wins 67% of games, the other half 32%.
Kills / min
0.31 vs 0.23
79 of 100 against bot laners, and it matters: the better half of Gold bot laners wins 66% of games, the other half 33%.
Identity
All-Rounder
No axis stands out above the pack.
Among bot laners, objectives leads at 56 of 100, built on 10.5 turret plates a game and 538 objective damage a minute. Farming trails at 37, with 6.2 CS a minute.
Among bot laners
Gold bot laners with above-median CS a minute win 57% of games; below it, 43%.
Gold bot laners with above-median CS at 10 min win 56% of games; below it, 44%.
Gold bot laners with above-median wards cleared a game win 54% of games; below it, 47%.