Playstyle
60 games
Playstyle radar
60 gamesCompared with bot laners of all ranks, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
34
of 100
Damage
Damage per minute and share of the team's damage
31
of 100
Farming
CS pace, gold income and early-lane farm
38
of 100
Vision
Vision score, control wards and ward clears
30
of 100
Objectives
Epic monsters, objective damage and plates
41
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
22
of 100
last 60season254 games
What to work on
60 gamesSurvivabilityStart here
Deaths / min
0.31 vs 0.22 typical
Stay out of the fog when the enemy jungler is unseen.
Survivability
Time spent dead
14% vs 10% typical
Avoid the late death that costs a minute of the map when every second counts.
Damage
Damage / min
704 vs 859 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Identity
All-Rounder
No axis stands out above the pack.
Among bot laners, objectives leads at 43 of 100, built on 504 objective damage a minute and 8.2 turret plates a game. Survivability trails at 19, with 0.28 deaths a minute.
Among bot laners
bot laners with fewer deaths a minute than the median win 69% of games; with more, 31%.
This season, in your wins 0.23, in your losses 0.33 · 121W 133L
bot laners with less time spent dead than the median win 66% of games; with more, 34%.
This season, in your wins 11%, in your losses 16% · 121W 132L
bot laners with above-median damage a minute win 63% of games; below it, 37%.
This season, in your wins 791, in your losses 685 · 121W 133L