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#toxic
Achievements
49 of 59 unlocked
Overview
Mastery
Champions
Achievements
Playstyle
Player Tags
Devoted
164 games
The cabinet
424 games
Legendary
3/5
Atlas
Carried nearly half the team's damage alone
3×
2.2%
Immaculate
Deathless, high kill participation, big damage share, and the win
1×
0.7%
Pentakill
Killed all five enemies in one fight
1×
1.8%
Grand Larceny
Stole two or more epic monsters in one game
0.6%
Solo Baron
Killed Baron Nashor alone
0.3%
Epic
11/12
Hard Carry
Dealt an outsized share of the team's damage
19×
7.5%
Breadwinner
Near perfect farming through the first ten minutes
18×
1.9%
Tower Diver
Eight or more kills under enemy turrets
18×
4.3%
Godlike
Went on a huge killing spree without dying
15×
14%
Heist
Stole an epic monster from the enemy team
10×
8.4%
Quick Draw
Two or more lightning fast solo kills
10×
5.0%
Quadra Kill
Killed four enemies in one fight
6×
6.5%
Early Ace
The team aced the enemy before fifteen minutes
2×
3.0%
Last Stand
Won a game in which your nexus had been exposed
1×
5.2%
Razor's Edge
Survived on single digit health more than once
1×
1.7%
Slippery
Dodged a storm of skillshots and barely died
1×
6.5%
Untouchable
Finished a game without dying while staying in the fight
2.6%
Rare
24/29
Siege Engine
Dealt the most tower damage in the lobby
108×
18%
Duelist
Won several fights completely alone
96×
16%
Platebreaker
Took the most turret plates in the lobby
78×
13%
Onslaught
Dealt the most damage to champions in the lobby
72×
21%
Growth Spurt
Held a four level lead over the lane opponent
60×
14%
True Sight
Highest vision score in the game
39×
15%
Outnumbered
Won five or more fights while outnumbered
33×
10%
Farm Gap
Led the lane opponent by a hundred CS at the peak
30×
7.8%
En Route
Spammed On My Way and actually showed up
28×
6.3%
Juggernaut
Mitigated more damage than anyone in the game
28×
14%
Bounty Hunter
Collected a thousand gold or more in shutdown bounties
21×
12%
Buff Thief
Stole three or more enemy buffs
21×
6.1%
Frontline
Soaked a huge share of the team's incoming damage
18×
6.3%
Invader
Took forty or more monsters from the enemy jungle
17×
2.9%
Comeback
Won after trailing by twelve or more kills
11×
8.7%
Lifeline
Most effective healing and shielding on allies
11×
8.1%
Fountain Diver
Scored a takedown inside the enemy fountain
10×
6.0%
Smiteless
Stole an epic monster without using Smite
7×
5.4%
Home Turf
Punished four or more dives under your own turret
6×
7.8%
Speedrun
Closed out a win in twenty minutes or less
6×
7.3%
Lockdown
Longest total crowd control in the game
5×
13%
Guardian Angel
Saved several allies from certain death
4×
11%
Omnipresent
Took part in almost every kill the team scored
4×
8.7%
Blackout
Cleared the enemy's wards and left them blind
2×
5.5%
Avalanche
Landed a hail of snowballs on the bridge
0.2%
Deadeye
Landed skillshots at a relentless rate
10%
Overkill
Racked up an absurd kill count
0.3%
Pacifist
Won on assists alone, without taking a single kill
4.0%
Pianist
Cast an enormous number of abilities
5.8%
Common
11/13
Harvester
Out-farmed the whole lobby
92×
14%
First Brick
Took down the first turret of the game
89×
19%
First Blood
Drew first blood for the team
71×
27%
Tycoon
Earned the most gold in the game
67×
16%
Shot Caller
Pinged the most in the lobby, and the team won
49×
8.9%
Autofill Hero
Won a game you were autofilled into
29×
6.9%
Crab Rave
Claimed both scuttle crabs on their first spawn
19×
7.2%
Dragonheart
Helped slay four or more dragons
14×
11%
Deathproof
Stayed alive for most of a long game without hiding
13×
18%
Floodlight
Doubled the lane opponent's vision score
7×
13%
Marathon
Won a game that ran past forty minutes
2×
12%
Crowned
Took first place in the Arena
11%
Radio Silence
Won a full game without a single ping
12%