Playstyle
60 games
Playstyle radar
60 gamesCompared with Diamond junglers, blended with Diamond players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
51
of 100
Damage
Damage per minute and share of the team's damage
47
of 100
Farming
CS pace, gold income and early-lane farm
39
of 100
Vision
Vision score, control wards and ward clears
25
of 100
Objectives
Epic monsters, objective damage and plates
45
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
32
of 100
last 60season111 games
What to work on
60 gamesVisionStart here
Vision score / min
0.75 vs 0.96 typical
Put a ward down on every back and sweep the river before objectives.
Survivability
Deaths / min
0.24 vs 0.21 typical
Stay out of the fog when the enemy jungler is unseen.
Farming
CS / min
6.5 vs 6.7 typical
Catch the side wave between fights instead of standing in the river.
Not a priority
Strengths
Kills / min
0.30 vs 0.25
72 of 100 against Diamond Vi players, and it matters: the better half of Vi junglers wins 63% of games, the other half 34%.
Identity
All-Rounder
No axis stands out above the pack.
Among junglers, objectives leads at 47 of 100, built on 2.8 epic monsters a game and 833 objective damage a minute. Vision trails at 26, with 0.0 control wards a game.
Among junglers
Vi junglers with above-median vision score a minute win 54% of games; below it, 43%.
This season, in your wins 0.74, in your losses 0.76 · 49W 62L
Vi junglers with fewer deaths a minute than the median win 73% of games; with more, 25%.
This season, in your wins 0.17, in your losses 0.27 · 49W 62L
Vi junglers with above-median CS a minute win 66% of games; below it, 31%.
This season, in your wins 6.9, in your losses 6.2 · 49W 62L