Playstyle
13 games
Playstyle radar
13 gamesCompared with junglers of all ranks, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
70
of 100
Damage
Damage per minute and share of the team's damage
79
of 100
Farming
CS pace, gold income and early-lane farm
45
of 100
Vision
Vision score, control wards and ward clears
54
of 100
Objectives
Epic monsters, objective damage and plates
69
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
69
of 100
What to work on
13 gamesFarmingStart here
CS / min
5.9 vs 6.9 typical
Catch the side wave between fights instead of standing in the river.
Aggression
First blood rate
0% vs 7% typical
Set up the early fight with the jungler instead of waiting for it to happen.
Strengths
Epic monsters / game
3.4 vs 2.7
83 of 100 against junglers, and it matters: the better half of junglers wins 84% of games, the other half 31%.
Damage / min
866 vs 718
79 of 100 against junglers, and it matters: the better half of junglers wins 60% of games, the other half 40%.
Kills / min
0.33 vs 0.27
70 of 100 against junglers, and it matters: the better half of junglers wins 65% of games, the other half 35%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among junglers, damage leads at 79 of 100, built on 843 damage a minute and 21% team damage share. Farming trails at 48, with 4.4 CS a minute.
Among junglers
junglers with above-median CS a minute win 67% of games; below it, 33%.
junglers with above-median first blood rate win 57% of games; below it, 49%.