Playstyle radar
32 gamesCompared with Diamond bot laners, blended with Diamond players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
44
of 100
Damage
Damage per minute and share of the team's damage
47
of 100
Farming
CS pace, gold income and early-lane farm
67
of 100
Vision
Vision score, control wards and ward clears
42
of 100
Objectives
Epic monsters, objective damage and plates
55
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
74
of 100
What to work on
32 gamesVisionStart here
Vision score / min
0.52 vs 0.66 typical
Put a ward down on every back and sweep the river before objectives.
Aggression
First blood rate
0% vs 11% typical
Set up the early fight with the jungler instead of waiting for it to happen.
Objectives
Turret plates / game
7.9 vs 9.7 typical
Push for plates after a won trade instead of resetting.
Strengths
CS / min
8.6 vs 8.1
74 of 100 against Diamond Jinx players, and it matters: the better half of Jinx bot laners wins 63% of games, the other half 41%.
Time spent dead
8% vs 10%
72 of 100 against Diamond Jinx players, and it matters: the better half of Jinx bot laners wins 67% of games, the other half 37%.
CS at 10 min
72.7 vs 65.1
89 of 100 against Diamond Jinx players, and it matters: the better half of Jinx bot laners wins 59% of games, the other half 45%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among bot laners, survivability leads at 75 of 100, built on 8% time spent dead and 0.19 deaths a minute. Vision trails at 40, with 0.80 vision score a minute.
Among bot laners
Jinx bot laners with above-median vision score a minute win 57% of games; below it, 48%.
In your wins 0.87, in your losses 0.72 · 17W 15L
Jinx bot laners with above-median first blood rate win 62% of games; below it, 51%.
In your wins 0%, in your losses 0% · 17W 14L
Jinx bot laners with above-median turret plates a game win 84% of games; below it, 22%.
In your wins 12.6, in your losses 4.7 · 17W 15L