Playstyle
60 games
Playstyle radar
60 gamesCompared with Master+ junglers, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
40
of 100
Damage
Damage per minute and share of the team's damage
42
of 100
Farming
CS pace, gold income and early-lane farm
29
of 100
Vision
Vision score, control wards and ward clears
43
of 100
Objectives
Epic monsters, objective damage and plates
46
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
52
of 100
last 60season136 games
What to work on
60 gamesFarmingStart here
CS / min
6.5 vs 7.1 typical
Catch the side wave between fights instead of standing in the river.
Aggression
Solo kills / game
0.8 vs 1.1 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Farming
Gold / min
438 vs 468 typical
Take plates and camps when the lane is pushed instead of waiting for the next fight.
Not a priority
Identity
All-Rounder
No axis stands out above the pack.
Among junglers, survivability leads at 56 of 100, built on 10% time spent dead and 0.19 deaths a minute. Farming trails at 27, with 6.6 CS a minute.
Among junglers
Master+ junglers with above-median CS a minute win 70% of games; below it, 34%.
This season, in your wins 6.9, in your losses 6.4 · 75W 61L
Master+ junglers with above-median solo kills a game win 62% of games; below it, 48%.
This season, in your wins 1.3, in your losses 1.1 · 75W 61L
Master+ junglers with above-median gold a minute win 74% of games; below it, 30%.
This season, in your wins 457, in your losses 402 · 75W 61L