Playstyle
60 games
Playstyle radar
60 gamesCompared with Diamond junglers, blended with Diamond players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
49
of 100
Damage
Damage per minute and share of the team's damage
40
of 100
Farming
CS pace, gold income and early-lane farm
31
of 100
Vision
Vision score, control wards and ward clears
48
of 100
Objectives
Epic monsters, objective damage and plates
42
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
50
of 100
last 60season334 games
What to work on
60 gamesFarmingStart here
CS / min
6.3 vs 7.0 typical
Catch the side wave between fights instead of standing in the river.
Objectives
Turret plates / game
3.0 vs 4.4 typical
Push for plates after a won trade instead of resetting.
Objectives
Objective damage / min
869 vs 988 typical
Hit the objective while the team holds the area instead of chasing.
Not a priority
Strengths
Vision score / min
1.12 vs 0.90
77 of 100 against Diamond Viego players, and it matters: the better half of Viego junglers wins 54% of games, the other half 44%.
Identity
All-Rounder
No axis stands out above the pack.
Among junglers, survivability leads at 50 of 100, built on 0.21 deaths a minute and 10% time spent dead. Farming trails at 34, with 6.6 CS a minute.
Among junglers
Viego junglers with above-median CS a minute win 68% of games; below it, 30%.
This season, in your wins 6.8, in your losses 6.4 · 164W 170L
Viego junglers with above-median turret plates a game win 76% of games; below it, 25%.
This season, in your wins 8.3, in your losses 2.6 · 164W 170L
Viego junglers with above-median objective damage a minute win 80% of games; below it, 18%.
This season, in your wins 900, in your losses 372 · 164W 170L