Playstyle
60 games
Playstyle radar
60 gamesCompared with junglers of all ranks, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
51
of 100
Damage
Damage per minute and share of the team's damage
60
of 100
Farming
CS pace, gold income and early-lane farm
45
of 100
Vision
Vision score, control wards and ward clears
29
of 100
Objectives
Epic monsters, objective damage and plates
50
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
50
of 100
last 60season106 games
What to work on
60 gamesVisionStart here
Vision score / min
0.66 vs 0.96 typical
Put a ward down on every back and sweep the river before objectives.
Objectives
Turret plates / game
3.5 vs 4.3 typical
Push for plates after a won trade instead of resetting.
Vision
Control wards / game
0.3 vs 1.7 typical
Buy a control ward on most backs and place it where the next fight happens.
Not a priority
Strengths
Epic monsters / game
3.5 vs 2.7
86 of 100 against junglers, and it matters: the better half of junglers wins 84% of games, the other half 31%.
Kills / min
0.34 vs 0.27
77 of 100 against junglers, and it matters: the better half of junglers wins 65% of games, the other half 35%.
Deaths / min
0.16 vs 0.20
76 of 100 against junglers, and it matters: the better half of junglers wins 74% of games, the other half 26%.
Identity
All-Rounder
No axis stands out above the pack.
Among junglers, damage leads at 60 of 100, built on 766 damage a minute and 19% team damage share. Vision trails at 25, with 0.8 control wards a game.
Among junglers
junglers with above-median vision score a minute win 55% of games; below it, 45%.
This season, in your wins 1.00, in your losses 1.16 · 59W 47L
junglers with above-median turret plates a game win 77% of games; below it, 27%.
This season, in your wins 9.0, in your losses 2.9 · 59W 47L
junglers with above-median control wards a game win 52% of games; below it, 48%.
This season, in your wins 0.8, in your losses 0.8 · 59W 47L