Playstyle
11 games
Playstyle radar
11 gamesCompared with Platinum junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
47
of 100
Damage
Damage per minute and share of the team's damage
65
of 100
Farming
CS pace, gold income and early-lane farm
35
of 100
Vision
Vision score, control wards and ward clears
44
of 100
Objectives
Epic monsters, objective damage and plates
45
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
11
of 100
What to work on
11 gamesSurvivabilityStart here
Deaths / min
0.32 vs 0.20 typical
Stay out of the fog when the enemy jungler is unseen.
Survivability
Time spent dead
16% vs 10% typical
Avoid the late death that costs a minute of the map when every second counts.
Farming
CS / min
5.9 vs 6.7 typical
Catch the side wave between fights instead of standing in the river.
Not a priority
Strengths
Turret plates / game
6.7 vs 4.1
85 of 100 against junglers, and it matters: the better half of Platinum junglers wins 76% of games, the other half 28%.
Damage / min
969 vs 694
98 of 100 against junglers, and it matters: the better half of Platinum junglers wins 58% of games, the other half 41%.
Vision score / min
1.10 vs 0.92
71 of 100 against junglers, and it matters: the better half of Platinum junglers wins 54% of games, the other half 45%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among junglers, damage leads at 66 of 100, built on 898 damage a minute and 22% team damage share. Survivability trails at 12, with 0.32 deaths a minute.
Among junglers
Platinum junglers with fewer deaths a minute than the median win 73% of games; with more, 26%.
Platinum junglers with less time spent dead than the median win 69% of games; with more, 30%.
Platinum junglers with above-median CS a minute win 66% of games; below it, 33%.